When Apple added WebRTC support to the Safari browser in iOS 11, we were thrilled: You could finally make Gruveo calls on iOS without an app! One problem remained, though: You could not use Gruveo in third-party browsers like Chrome for iOS, or in in-app browsers like the one built into the Facebook app.
The reason for this is that third-party browsers on iOS have to use Apple's browser engine, and it didn't expose WebRTC – the real-time video and voice communication technology that Gruveo is built on – to those browsers. But this has recently changed.
iOS 14.3 has finally enabled WebRTC in third-party and in-app browsers, and we have now rolled out support for those browsers in Gruveo. Here is what this means for you:
With Gruveo now supporting third-party and in-app browsers on iOS, we continue to deliver on our promise of hassle-free, one-click video calling for everyone. More to come!
For detailed information on the devices and platforms supported by Gruveo, please see this article in our Help Center.